An introduction to the principles of two-dimensional design and color theory and their use as tools for effective visual communication. (3 Units)

InstructorStart DateDaysTimeLocation
ARTS2010-A
Sankey, Lauren Michelle
09/08/2026 MW 3:45 PM - 5:15 PM
ARTS2010-D
Gfeller, Erika L.
09/08/2026 TTh 5:45 PM - 7:15 PM
ARTS2010-C
Gfeller, Erika L.
09/08/2026 TTh 4:00 PM - 5:30 PM
ARTS2010-B
Sankey, Lauren Michelle
09/08/2026 MW 5:30 PM - 7:00 PM
ARTS2010-C
Lippire, Kristine
01/11/2027 TTh 10:30 AM - 12:00 PM
ARTS2010-D
Sankey, Lauren Michelle
01/11/2027 MW 1:15 PM - 2:45 PM
ARTS2010-B
Sankey, Lauren Michelle
01/11/2027 MW 5:30 PM - 7:00 PM
ARTS2010-A
Sankey, Lauren Michelle
01/11/2027 MW 3:45 PM - 5:15 PM

This course functions as the introductory drawing course for Art majors and minors. In it, the perceptual and technical skills, and the basic media of drawing are introduced and exercised. Drawing as a historic art form is studied and used to develop a sophisticated awareness of its current expressive potential. Credit cannot be earned for ART 204 and 208. (4 Units)

InstructorStart DateDaysTimeLocation
ARTS2080-A
Gomez Jimenez, Renso
09/08/2026 TTh 12:30 PM - 3:30 PM

Projects introduce traditional painting methods in oils or acrylic paints. Applied studio work, slide lectures, group discussions, and field trips are possible. Prerequisite: ARTS2010 (4 Units)

InstructorStart DateDaysTimeLocation
ARTS2830-A
Limtiaco, Emma Elizabeth
09/08/2026 MW 12:15 PM - 3:15 PM
ARTS2830-B
Gomez Jimenez, Renso
09/08/2026 TTh 4:00 PM - 7:00 PM

This is an introduction to the essential computer software tools used in the modern production of information society, with a focus on the workflow and productions native to design oriented tasks utilized in design and allied design professions. Students will be introduced to foundational design software applications - including Adobe Photoshop, Illustrator, and InDesign - and will be introduced to other workflow applications such as word processing, presentations, spreadsheets, databases, and email. Project based learning activities will provide hands-on experiences for student to practice and apply skills to real-world situations. (0 Units)

InstructorStart DateDaysTimeLocation
CREA1010-C
Armstrong, Jacob Aaron
09/08/2026 T 4:00 PM - 5:30 PM
CREA1010-B
Alegria, Andres Cesar
09/08/2026 M 5:30 PM - 7:00 PM
CREA1010-A
Alegria, Andres Cesar
09/08/2026 M 3:45 PM - 5:15 PM
CREA1010-D
Berger, Michael
01/11/2027 T 5:45 PM - 7:15 PM
CREA1010-B
Alegria, Andres Cesar
01/11/2027 M 5:30 PM - 7:00 PM
CREA1010-A
Alegria, Andres Cesar
01/11/2027 M 3:45 PM - 5:15 PM
CREA1010-C
Biermann, Brett C
01/11/2027 T 4:00 PM - 5:30 PM

This is an introduction to the essential computer software tools used in the modern production of information society, with a focus on the workflow and productions native to design-oriented tasks utilized in design and allied design professions. Students will build on a knowledge of graphic design production software (e.g. Adobe Photoshop, InDesign, Illustrator) to consider time-based graphic production through the introduction of software applications - including, but not limited to, Adobe After Effects, Premiere, C4D, and Midjourney. Project-based learning activities will provide hands-on experiences for students to practice and apply skills to real-world situations. (0 Units)

InstructorStart DateDaysTimeLocation
CREA1020-A
Biermann, Brett C
09/08/2026 T 10:30 AM - 12:00 PM
CREA1020-A
Biermann, Brett C
01/11/2027 T 10:30 AM - 12:00 PM
CREA1020-A
Biermann, Brett C
01/11/2027 -

This is an introduction to the essential computer software tools used in the modern production of information society, with a focus on the workflow and productions native to design oriented tasks utilized in design and allied design professions. Students will be introduced to foundational design software applications - including Adobe Photoshop, Illustrator, and InDesign - and will be introduced to other workflow applications such as word processing, presentations, spreadsheets, databases, and email. Project based learning activities will provide hands-on experiences for student to practice and apply skills to real-world situations. (3 Units)

InstructorStart DateDaysTimeLocation
CREA1100-C
Bess, David S.
09/08/2026 TTh 8:45 AM - 10:15 AM
CREA1100-B
Dietrich, David D.
09/08/2026 TTh 10:30 AM - 12:00 PM
CREA1100-A
Dietrich, David D.
09/08/2026 TTh 8:45 AM - 10:15 AM
CREA1100-E
Bess, David S.
09/08/2026 TTh 2:00 PM - 3:30 PM
CREA1100-D
Bess, David S.
09/08/2026 TTh 10:30 AM - 12:00 PM
CREA1100-A
Bess, David S.
01/11/2027 TTh 8:45 AM - 10:15 AM
CREA1100-C
Bess, David S.
01/11/2027 TTh 2:00 PM - 3:30 PM
CREA1100-B
Bess, David S.
01/11/2027 TTh 10:30 AM - 12:00 PM

This foundational course provides a broad introduction to the field of visual communication by exploring 2D design concepts, processes, techniques, and production methods. Students will gain experience in the ideation, research, execution, and presentation of design related projects. (3 Units)

InstructorStart DateDaysTimeLocation
GDES2150-B
Berger, Michael
01/11/2027 M 12:15 PM - 3:15 PM
GDES2150-A
Berger, Michael
01/11/2027 Th 12:30 PM - 3:30 PM

This course builds a working knowledge of the historical and contemporary illustrators and various styles and approaches to the craft. Projects will build important illustration skills utilizing traditional media. (3 Units)

This course will introduce digital painting methods, including conceptualizing, composing, refining, and evaluating digital illustration. Additionally, the course will introduce digital illustration techniques for composition, color, contrast, and value for effective storytelling. Prerequisite: DSGN1010 (4 Units)

InstructorStart DateDaysTimeLocation
ILLU2500-A
Gomez Jimenez, Renso
01/11/2027 MW 12:15 PM - 3:15 PM

 

Complete one of the following courses:

This course surveys the conceptual underpinnings of the major movements in graphic design and digital art. Students will examine visual communication from the earliest human expressions of cave paintings to contemporary design movements to the software breakthroughs of the Digital Revolution. Students will interpret selected concepts and movements and then create their own designs using a variety of analytic methodologies. (3 Units)

InstructorStart DateDaysTimeLocation
GDES2400-A
Biermann, Brett C
09/08/2026 Th 12:30 PM - 3:30 PM

This course will introduce you to the major monuments of art and architecture across the globe beginning with medieval societies and ending with the modern world. As a survey, we will be covering a wide range of objects, concepts, terms, chronology, and geography. (3 Units)

InstructorStart DateDaysTimeLocation
ARTS2420-A
Papineau, Katherine M.
09/08/2026 TTh 10:30 AM - 12:00 PM

This course concentrates on developing a mastery of the two principle means for creating the illusion of space on a two-dimensional surface: arial and linear perspective. Prerequisite: ARTS2040 or ARTS2080 (4 Units)

This course is dedicated to developing facility at rendering the human form in a variety of dry media. The context for this is drawing from live models (clothed), augmented with anatomical drawing exercises. It will also introduce students to the metaphorical and expressive possibilities of the human form. Prerequisite: ARTS2040 (4 Units)

InstructorStart DateDaysTimeLocation
ARTS3050-A
Gomez Jimenez, Renso
09/08/2026 MW 8:15 AM - 11:15 AM
ARTS3050-DS
Gomez Jimenez, Renso
09/08/2026 -

This course builds on a foundational understanding of creativity's process and purpose. The aim of the course is for students to apply these foundations to the act of completing interdisciplinary creative projects in context. Prerequisite: DSGN1100 (0 Units)

InstructorStart DateDaysTimeLocation
CREA3100-A
Dallas, Dirk A.
09/08/2026 T 10:30 AM - 12:00 PM
CREA3100-B
Niermann, Matthew William
09/08/2026 T 10:30 AM - 12:00 PM
CREA3100-B
Dallas, Dirk A.
01/11/2027 T 10:30 AM - 12:00 PM
CREA3100-A
Bess, David S.
01/11/2027 M 10:15 AM - 11:45 AM

This course bridges the gap between creative practices and business principles, empowering students to navigate their careers as filmmakers, illustrators, designers, and other creative professionals. It provides essential knowledge and skills for freelancing, entrepreneurship, and thriving within organizations. Topics include business strategy, financial management, marketing, intellectual property, client relations, and contract negotiation, all tailored to the diverse needs of creatives across disciplines. (3 Units)

InstructorStart DateDaysTimeLocation
CREA4700-A
Biermann, Brett C
09/08/2026 Th 8:45 AM - 11:45 AM

This is an interdisciplinary course where students will focus on their portfolios and final presentation specific to their industry. Standards in presentation and expectations will be examined to set guidelines for the student's efforts in portfolio building. The goal of this course is for the student to finish with a strong, cohesive and compelling portfolio of student work. This course should focus on presentation beyond the capstone projects required for graduation. (3 Units)

InstructorStart DateDaysTimeLocation
CREA4980-A
Wright, Christopher Keith
09/08/2026 M 3:45 PM - 6:45 PM
CREA4980-B
Wright, Christopher Keith
09/08/2026 Th 4:00 PM - 7:00 PM

The class represents a close examination of select graphic novels from a variety of genres and styles. It focuses on literary interpretation and analysis of individual texts, utilizing a variety of historical and contemporary critical approaches to reading, understanding, and researching the graphic novel within an interdisciplinary context. Prerequisite: ENGL1230 or ENGL1230E (3 Units)

This course explores the tools and implementations of Adobe Premiere Pro through assigned projects and exercises. Techniques will be explored and explained. Best practice work-flows will be taught. The goal of this course is for the student to have a working knowledge of the Adobe Premiere Pro editing software. (3 Units)

This course teaches students the fundamental skills and processes used in the motion design industry. Students will learn about storyboards, style frames, sound development, and rendering and they will use industry-standard time-based software such as Adobe After Effects to learn 2D animation principles. (3 Units)

This course concentrates on developing a mastery of rendering the human figure in motion via live studio drawing sessions. Prerequisite: ARTS2040 (1 Units)

InstructorStart DateDaysTimeLocation
ILLU3050-DS
Gomez Jimenez, Renso
09/08/2026 -

This course will build a working knowledge of ideation, story building, and technique for visual development. Prerequisite: ILLU2500 (3 Units)

InstructorStart DateDaysTimeLocation
ILLU3100-A
Dimitriadis, Philip
09/08/2026 F 8:15 AM - 11:15 AM

This course will cover advanced techniques used for the development of environments and concept art. Students will use a combination of 2 dimensional and 3 dimensional tools to create environments, props and vehicles for games, film, and animation. The focus of this class goes beyond the creation of a single image and focuses on designing kit bash sets to help with the development of new worlds. Lastly, students will export 3D assets to paint and finish in Adobe Photoshop. Prerequisite: ILLU3100 (4 Units)

InstructorStart DateDaysTimeLocation
ILLU3200-A
Gomez Jimenez, Renso
01/11/2027 MW 8:15 AM - 11:15 AM

This studio-based course is expected to be the culmination of skills acquired in prior courses leading to the development of a refined illustration style through the completion of multiple advanced illustration projects. Students will create an industry level portfolio and capstone presentation to be displayed during the Illustration Spring Show. Prerequisite: ILLU3100 (3 Units)

InstructorStart DateDaysTimeLocation
ILLU4100-A
Gomez Jimenez, Renso
01/11/2027 Th 8:15 AM - 11:15 AM

This course introduces the fundamentals of character and costume design through ideation, anatomy, silhouette, color, and shape language. Students will develop original characters using both drawing and digital sculpting techniques. The course also provides an introduction to digital sculpting tools, covering core concepts such as form, structure, lighting, posing, and preparing models for presentation and 3D printing. (4 Units)

This course will introduce digital sculpting via contemporary software. Projects will build important skills in the essentials of 3D digital sculpting including anatomy, form, structure, lighting, and posing through the design of original characters, 3D digital modeling, 3D printing, and 3D rendering. Prerequisite: ILLU3100 (3 Units)

*Students must take ILLU3050 for 4 units and ILLU4100 for 6 units.