In addition to core lower division and upper division courses, students must complete all requirements in one of the following concentrations: Graphic Design; Illustration; Motion Design; Photography; Visual Experience Design.

An introduction to the principles of two-dimensional design and color theory and their use as tools for effective visual communication. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
ART201-A
Beck, Melissa B.
01/08/2024 W 12:15 PM - 1:45 PM The Village at CBU ART2
ART201-B
Beck, Melissa B.
01/08/2024 W 2:30 PM - 4:00 PM The Village at CBU ART2
ART201-D
Combs, Chrystian Arryn
01/08/2024 TTh 12:15 PM - 1:45 PM The Village at CBU ART2
ART201-C
Combs, Chrystian Arryn
01/08/2024 TTh 10:30 AM - 12:00 PM The Village at CBU ART2
ART201-B
Beck, Melissa B.
09/03/2024 MW 3:45 PM - 5:15 PM The Village at CBU ART2
ART201-D
STAFF, STAFF
09/03/2024 TTh 3:45 PM - 5:15 PM The Village at CBU ART2
ART201-C
STAFF, STAFF
09/03/2024 TTh 2:00 PM - 3:30 PM The Village at CBU ART2
ART201-A
Beck, Melissa B.
09/03/2024 MW 2:00 PM - 3:30 PM The Village at CBU ART2

This course is one of the foundation courses that develop the perceptual and technical skills for effective drawing. Presents drawing as an essential tool for visual expression. This course is also recommended for general education. (3 units; Fall, Spring, & Online)

InstructorStart DateDaysTimeLocation
ART204-A
Gomez Jimenez, Renso
01/08/2024 M 9:00 AM - 12:00 PM Adams Business Park A22
ART204-B
Simcoe, Duncan L.
01/08/2024 W 9:00 AM - 12:00 PM Adams Business Park A22
ART204-B
Bautista, Stephen J.
09/03/2024 M 1:15 PM - 4:15 PM Adams Business Park A22
ART204-A
Bautista, Stephen J.
09/03/2024 M 9:30 AM - 12:30 PM Adams Business Park A22
ART204-C
Bautista, Stephen J.
09/03/2024 W 1:15 PM - 4:15 PM Adams Business Park A22

This is an introduction to the essential computer software tools used in the modern production of information society, with a focus on the workflow and productions native to design oriented tasks utilized in design and allied design professions. Students will be introduced to foundational design software applications - including Adobe Photoshop, Illustrator, and InDesign - and will be introduced to other workflow applications such as word processing, presentations, spreadsheets, databases, and email. Project-based learning activities will provide hands-on experiences for student to practice and apply skills to real-world situations. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
DES101-C
Armstrong, Jacob Aaron
01/08/2024 T 7:00 PM - 8:30 PM James Complex ONLN
DES101-B
Armstrong, Jacob Aaron
01/08/2024 T 5:15 PM - 6:45 PM James Complex ONLN
DES101-A
Dallas, Dirk A.
01/08/2024 T 4:00 PM - 5:30 PM James Complex ONLN
DES101-E
Dallas, Dirk A.
01/08/2024 W 4:00 PM - 5:30 PM James Complex ONLN
DES101-D
Biermann, Brett C
01/08/2024 Th 2:00 PM - 3:30 PM Adams Business Park ONLN
DES101-C
Armstrong, Jacob Aaron
09/03/2024 T 7:00 PM - 8:30 PM James Complex ONLN
DES101-B
Armstrong, Jacob Aaron
09/03/2024 T 5:15 PM - 6:45 PM James Complex ONLN
DES101-D
STAFF, STAFF
09/03/2024 M 3:45 PM - 5:15 PM James Complex ONLN
DES101-A
Dallas, Dirk A.
09/03/2024 M 3:45 PM - 5:15 PM James Complex ONLN
DES101-A
Dallas, Dirk A.
01/13/2025 T 4:00 PM - 5:30 PM James Complex ONLN
DES101-B
STAFF, STAFF
01/13/2025 T 5:15 PM - 6:45 PM James Complex ONLN
DES101-C
STAFF, STAFF
01/13/2025 T 7:00 PM - 8:30 PM James Complex ONLN
DES101-D
STAFF, STAFF
01/13/2025 T 3:45 PM - 5:15 PM Adams Business Park ONLN

This course provides an introduction to creativity through discussion and project-based learning. The course provides overview and practice of creative processes (e.g. ideation, research, empathy, proto-typing, etc), in-depth discussion of the theological foundations for creativity, and practice for developing creative habits. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
DES110-A
Bautista, Stephen J.
01/08/2024 W 8:45 AM - 10:15 AM Health Science Campus L249
DES110-B
Bautista, Stephen J.
01/08/2024 W 10:30 AM - 12:00 PM Health Science Campus L249
DES110-E
Bol, Allison M.
01/08/2024 TTh 10:30 AM - 12:00 PM Health Science Campus P280
DES110-C
Ward, Nancy G.
01/08/2024 TTh 8:45 AM - 10:15 AM Health Science Campus L247
DES110-D
Ward, Nancy G.
01/08/2024 TTh 10:30 AM - 12:00 PM Health Science Campus L247
DES110-E
Ward, Nancy G.
09/03/2024 MW 12:15 PM - 1:45 PM The Village at CBU ART2
DES110-C
STAFF, STAFF
09/03/2024 MW 8:45 AM - 10:15 AM The Village at CBU ART2
DES110-D
Ward, Nancy G.
09/03/2024 MW 10:30 AM - 12:00 PM The Village at CBU ART2
DES110-B
Dietrich, David D.
09/03/2024 TTh 2:00 PM - 3:30 PM TBA
DES110-A
Dietrich, David D.
09/03/2024 TTh 10:30 AM - 12:00 PM TBA
DES110-A
STAFF, STAFF
01/13/2025 TTh 8:45 AM - 10:15 AM Health Science Campus
DES110-B
STAFF, STAFF
01/13/2025 TTh 10:30 AM - 12:00 PM Health Science Campus
DES110-C
STAFF, STAFF
01/13/2025 TTh 8:45 AM - 10:15 AM Health Science Campus
DES110-D
STAFF, STAFF
01/13/2025 TTh 10:30 AM - 12:00 PM Health Science Campus

This foundational course provides a broad introduction to the field of visual communication by exploring 2D design concepts, processes, techniques, and production methods. Students will gain experience in the ideation, research, execution, and presentation of design related projects. Additional course fee. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM215-A
Dallas, Dirk A.
04/16/2024 Th 12:00 PM - 2:00 PM James Complex 332
GDM215-B
Berger, Michael
09/03/2024 F 1:15 PM - 4:15 PM James Complex 332
GDM215-A
Dallas, Dirk A.
09/03/2024 Th 12:30 PM - 3:30 PM James Complex 332
GDM215-A
Berger, Michael
01/13/2025 Th 12:30 PM - 3:30 PM James Complex 332

Students will learn the fundamentals of typesetting and typographic layout by exploring the history, anatomy, vocabulary, design, and function of letterforms and the role it plays in the visualization of language. Additional course fee. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM225-A
Berger, Michael
01/08/2024 T 12:30 PM - 3:30 PM James Complex 332
GDM225-B
Bol, Allison M.
01/08/2024 T 12:30 PM - 3:30 PM James Complex 342
GDM225-A
STAFF, STAFF
09/03/2024 T 12:30 PM - 3:30 PM James Complex 430
GDM225-A
Berger, Michael
01/13/2025 T 12:30 PM - 3:30 PM James Complex 332

This course explores the use of the image as a tool for non-verbal communication and story-telling. Students will learn the fundamentals of image based design through compositing and editing techniques and processes. Additional course fee. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM235-A
Berger, Michael
01/08/2024 Th 4:00 PM - 7:00 PM James Complex 430
GDM235-A
Berger, Michael
09/03/2024 M 12:15 PM - 3:15 PM James Complex 430
GDM235-A
Berger, Michael
01/13/2025 Th 4:00 PM - 7:00 PM James Complex 430

This course surveys the conceptual underpinnings of the major movements in graphic design and digital art. Students will examine visual communication from the earliest human expressions of cave paintings to contemporary design movements to the software breakthroughs of the Digital Revolution. Students will interpret selected concepts and movements and then create their own designs using a variety of analytic methodologies. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM240-A
Biermann, Brett C
01/08/2024 T 12:30 PM - 3:30 PM Adams Business Park B8
GDM240-A
Biermann, Brett C
09/03/2024 Th 8:45 AM - 11:45 AM Adams Business Park B8
GDM240-A
Biermann, Brett C
01/13/2025 T 12:30 PM - 3:30 PM Adams Business Park B8

Students will understand, and become comfortable, with the foundational use of the camera by understanding exposure through metering and the relationship between - ISO, Aperture, and Shutter Speed. Students will begin to implement foundational design elements through composition, and compression through different lens focal lengths. Students will produce and analyze photographs by employing professional photographic techniques and the introduction of a digital workflow. Additional course fee. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
PHO105-B
Bess, David S.
01/08/2024 T 12:30 PM - 3:30 PM Adams Business Park B26
PHO105-A
Bess, David S.
01/08/2024 M 12:15 PM - 3:15 PM Adams Business Park B26
PHO105-C
Doyle, Marcus
01/08/2024 W 3:45 PM - 6:45 PM Adams Business Park B26
PHO105-D
Smith, Christine Lee
01/08/2024 Th 12:30 PM - 3:30 PM Adams Business Park B26
PHO105-A
Bess, David S.
09/03/2024 M 12:15 PM - 3:15 PM Adams Business Park B26
PHO105-B
Bess, David S.
09/03/2024 T 4:00 PM - 7:00 PM Adams Business Park B26
PHO105-C
Doyle, Marcus
09/03/2024 W 3:45 PM - 6:45 PM Adams Business Park B26
PHO105-D
Smith, Christine Lee
09/03/2024 Th 12:30 PM - 3:30 PM Adams Business Park B26
PHO105-B
Bess, David S.
01/13/2025 T 12:30 PM - 3:30 PM Adams Business Park B26
PHO105-C
Doyle, Marcus
01/13/2025 W 3:45 PM - 6:45 PM Adams Business Park B26
PHO105-D
Smith, Christine Lee
01/13/2025 Th 12:30 PM - 3:30 PM Adams Business Park B26
PHO105-A
Bess, David S.
01/13/2025 M 12:15 PM - 3:15 PM Adams Business Park B26

 

This course builds on a foundational understanding of creativity's process and purpose. The aim of the course is for students to apply these foundations to the act of completing interdisciplinary creative projects in context. Additional course fee. Prerequisite: DES 110. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
DES310-A
Kern, Christopher Paul
01/08/2024 TTh 8:45 AM - 10:15 AM Adams Business Park B25
DES310-B
Kern, Christopher Paul
01/08/2024 TTh 10:30 AM - 12:00 PM Adams Business Park B25
DES310-C
Biermann, Brett C
01/08/2024 TTh 10:30 AM - 12:00 PM Adams Business Park B8
DES310-A
Kern, Christopher Paul
09/03/2024 TTh 8:45 AM - 10:15 AM Adams Business Park B26
DES310-B
Kern, Christopher Paul
09/03/2024 TTh 10:30 AM - 12:00 PM Adams Business Park B26
DES310-C
Lippire, Kristine
09/03/2024 TTh 10:30 AM - 12:00 PM Adams Business Park C34B
DES310-A
Kern, Christopher Paul
01/13/2025 TTh 8:45 AM - 10:15 AM Adams Business Park B25
DES310-B
Kern, Christopher Paul
01/13/2025 TTh 10:30 AM - 12:00 PM Adams Business Park B25
DES310-C
Biermann, Brett C
01/13/2025 TTh 10:30 AM - 12:00 PM Adams Business Park B8

This is an interdisciplinary course where CAVAD students will focus on their portfolios and final presentation specific to their industry. Standards in presentation and expectations will be examined to set guidelines for the student’s efforts in portfolio building. The goal of this course is for the student to finish with a strong, cohesive and compelling portfolio of student work. This course should focus on presentation beyond the capstone projects required for graduation. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
DES498-B
Wright, Christopher Keith
01/08/2024 T 12:30 PM - 3:30 PM Adams Business Park A19
DES498-A
Wright, Christopher Keith
09/03/2024 Th 4:00 PM - 7:00 PM Adams Business Park A19
DES498-A
Wright, Christopher Keith
01/13/2025 M 12:15 PM - 3:15 PM James Complex 332
DES498-B
Wright, Christopher Keith
01/13/2025 T 4:00 PM - 7:00 PM Adams Business Park A19

This course will explore how to develop, conceptualize and craft effective design solutions in the form of a visual identity system. Students will design a variety of branding elements and strategy guidelines to visually communicate a core message across an array of products, services, and environments. Additional course fee. Prerequisite: GDM 215. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM315-A
Wright, Christopher Keith
01/08/2024 M 3:45 PM - 6:45 PM James Complex 332
GDM315-A
Wright, Christopher Keith
09/03/2024 M 3:45 PM - 6:45 PM Adams Business Park A19
GDM315-A
Wright, Christopher Keith
01/13/2025 M 3:45 PM - 6:45 PM Adams Business Park A19

The goal of this course is to refine the student's skills and understanding in using typography as an informative medium. Students will analyze the semiotic function of text including its relationship with content and image. Students will work with visible language in a variety of media and dimension, exploring the possibilities of conceptually-based typographic solutions. Prerequisite: GDM 225. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM325-A
Wright, Christopher Keith
01/08/2024 W 3:45 PM - 6:45 PM Adams Business Park A19
GDM325-A
Wright, Christopher Keith
09/03/2024 W 3:45 PM - 6:45 PM Adams Business Park A19
GDM325-A
Wright, Christopher Keith
01/13/2025 W 3:45 PM - 6:45 PM Adams Business Park A19

This course will explore how to critically interpret and create meaning in context. Students will design solutions to problems across a variety of media by visualizing conceptual ideas through advanced image-making processes. Prerequisite: GDM 235. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM335-B
Dallas, Dirk A.
04/19/2024 M 2:30 PM - 4:30 PM James Complex 430
GDM335-A
Dallas, Dirk A.
09/03/2024 T 12:30 PM - 3:30 PM James Complex 332
GDM335-A
Dallas, Dirk A.
01/13/2025 M 12:30 PM - 3:30 PM James Complex 430

This course takes a deep dive into designing UI / UX for mobile and emerging technologies and will critically examine conceptual innovations in the field. On a practical level, students will work with information architecture, prototyping and wireframing tools, usability assessment, and best practices for design communication. Finally, students will work with the major principles and professional practice of UI/UX design through weekly exercises, class discussions, presentations, and functional projects. Prerequisites: GDM 215, 225, and 235. (3 units; Spring)

InstructorStart DateDaysTimeLocation
GDM371-A
Wright, Christopher Keith
01/08/2024 Th 4:00 PM - 7:00 PM Adams Business Park A19
GDM371-A
Wright, Christopher Keith
01/13/2025 Th 4:00 PM - 7:00 PM Adams Business Park A19

This course prepares students for their capstone show by bringing together the skills and processes students have developed here at California Baptist University. Students begin by identifying an area of research and discussing its relationship to graphic design and visual experience while being challenged to expand their abilities of creating visual form with integrity and meaning. This course is viewed by the program as the pinnacle event in their academic journey. Prerequisites: Senior status and permission of the Dean. (3 units; Spring)

InstructorStart DateDaysTimeLocation
GDM495-B
Dallas, Dirk A.
04/19/2024 F 12:00 PM - 2:00 PM James Complex 332
GDM495-A
Dallas, Dirk A.
04/17/2024 W 12:00 PM - 2:00 PM James Complex 332
GDM495-A
Dallas, Dirk A.
01/13/2025 W 12:15 PM - 3:15 PM James Complex 332
GDM495-B
Dallas, Dirk A.
01/13/2025 F 1:15 PM - 4:15 PM James Complex 332

An introduction to philosophical aesthetics, which has been marginalized and often ignored in philosophical discourse during the past four hundred years. During the last few decades the questions posted by aesthetics have moved back into the center of the philosophical discussion, including the use of the concept by "post-modern" thinkers. The course seeks to bring the student into the longer conversation concerning beauty, "retrieve" important elements that have been lost, and provide a basis for further study. Prerequisite: ARC 210, ART 242, DES 310, FLM 250, GDM 310, HON 101, ILL 210, PHI 213, PHO 330, or WLD 181. (3 units; Spring)

InstructorStart DateDaysTimeLocation
PHI312-A
Welbaum, Sam D.
01/08/2024 TTh 2:00 PM - 3:30 PM Health Science Campus S292
PHI312-A
Welbaum, Sam D.
09/03/2024 TTh 10:30 AM - 12:00 PM Park Building 202
PHI312-A
Welbaum, Sam D.
01/13/2025 TTh 2:00 PM - 3:30 PM Park Building 202

 

Complete one of the following courses:

This course teaches students the fundamental skills and processes used in the motion design industry. Students will learn about storyboards, style frames, sound development, and rendering and they will use industry-standard time-based software such as Adobe After Effects to learn 2D animation principles. Prerequisite: DES 102. (3 units; Fall, odd years)

InstructorStart DateDaysTimeLocation
GDM342-A
STAFF, STAFF
09/03/2024 Th 12:30 PM - 3:30 PM James Complex 342

This course builds a foundation for advanced 3D environmental modeling, photorealistic rendering, stylistic shading, and effects processes. Students will build upon fundamental techniques to create professional quality imagery and motion with industry standard software such as Cinema 4D and Element 3D. Working is a typical design studio pipeline, students will work with NURBS modeling and mesh editing for hard surface and organic objects; texture mapping, special effects including effectors, dynamics, and multiple emitters; optimization techniques; and a variety of compositing methods to create both artistic works and commercial products. Prerequisite: EGR 121, FLP 170, or DES 102. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM351-A
Biermann, Brett C
09/03/2024 T 8:45 AM - 11:45 AM Adams Business Park B8
GDM351-A
Biermann, Brett C
01/13/2025 T 4:00 PM - 7:00 PM Adams Business Park

 

This studio-based course is expected to be the culmination and synthesis of visualizing complex, integrated design systems from the skills acquired in prior courses within the major. Through key principles in visual systems design, each student will contextualize and develop strategies for managing design solutions across a variety of communication outlets. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM415-A
Berger, Michael
01/08/2024 F 8:45 AM - 11:45 AM James Complex 342
GDM415-A
Berger, Michael
09/03/2024 F 8:45 AM - 11:45 AM James Complex 342
GDM415-A
Berger, Michael
01/13/2025 F 8:45 AM - 11:45 AM James Complex 342

This experiential studio course is expected to be the culmination and synthesis of the typographical knowledge and skills acquired from the successful completion of prior courses within the major. By exploring and discussing historical and contemporary theory related to typography and design, each student will contextualize and apply critical thinking to their developing practice and conceptual interests. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM425-A
Berger, Michael
01/08/2024 Th 12:30 PM - 3:30 PM James Complex 342
GDM425-A
Berger, Michael
09/03/2024 T 4:00 PM - 7:00 PM James Complex 430

This experiential studio course is expected to be the culmination and synthesis of the creative image-making knowledge and skills acquired from the successful completion of prior courses within the major. Studio emphasis is placed on strategic and conceptual art direction for products and subjects. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM435-A
Dallas, Dirk A.
09/03/2024 F 1:15 PM - 4:15 PM James Complex 430

 

Complete three (3) additional units from the following:

This course teaches students the fundamental skills and processes used in the motion design industry. Students will learn about storyboards, style frames, sound development, and rendering and they will use industry-standard time-based software such as Adobe After Effects to learn 2D animation principles. Prerequisite: DES 102. (3 units; Fall, odd years)

InstructorStart DateDaysTimeLocation
GDM342-A
STAFF, STAFF
09/03/2024 Th 12:30 PM - 3:30 PM James Complex 342

This course builds a foundation for advanced 3D environmental modeling, photorealistic rendering, stylistic shading, and effects processes. Students will build upon fundamental techniques to create professional quality imagery and motion with industry standard software such as Cinema 4D and Element 3D. Working is a typical design studio pipeline, students will work with NURBS modeling and mesh editing for hard surface and organic objects; texture mapping, special effects including effectors, dynamics, and multiple emitters; optimization techniques; and a variety of compositing methods to create both artistic works and commercial products. Prerequisite: EGR 121, FLP 170, or DES 102. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM351-A
Biermann, Brett C
09/03/2024 T 8:45 AM - 11:45 AM Adams Business Park B8
GDM351-A
Biermann, Brett C
01/13/2025 T 4:00 PM - 7:00 PM Adams Business Park

This course takes a deep dive into designing UI / UX for mobile and emerging technologies and will critically examine conceptual innovations in the field. On a practical level, students will work with information architecture, prototyping and wireframing tools, usability assessment, and best practices for design communication. Finally, students will work with the major principles and professional practice of UI/UX design through weekly exercises, class discussions, presentations, and functional projects. Prerequisites: GDM 215, 225, and 235. (3 units; Spring)

InstructorStart DateDaysTimeLocation
GDM371-A
Wright, Christopher Keith
01/08/2024 Th 4:00 PM - 7:00 PM Adams Business Park A19
GDM371-A
Wright, Christopher Keith
01/13/2025 Th 4:00 PM - 7:00 PM Adams Business Park A19

This experiential studio course is expected to be the culmination and synthesis of the typographical knowledge and skills acquired from the successful completion of prior courses within the major. By exploring and discussing historical and contemporary theory related to typography and design, each student will contextualize and apply critical thinking to their developing practice and conceptual interests. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM425-A
Berger, Michael
01/08/2024 Th 12:30 PM - 3:30 PM James Complex 342
GDM425-A
Berger, Michael
09/03/2024 T 4:00 PM - 7:00 PM James Complex 430

This experiential studio course is expected to be the culmination and synthesis of the creative image-making knowledge and skills acquired from the successful completion of prior courses within the major. Studio emphasis is placed on strategic and conceptual art direction for products and subjects. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM435-A
Dallas, Dirk A.
09/03/2024 F 1:15 PM - 4:15 PM James Complex 430

This course is an advanced digital painting methods course that moves beyond basic digital workflows and software into advanced digital illustration techniques for composition, color, contrast, and value as a means to effective storytelling. Prerequisite: GDM 235 or ILL 250. (3 units; Spring)

InstructorStart DateDaysTimeLocation
ILL350-A
Gomez Jimenez, Renso
01/08/2024 M 1:00 PM - 4:00 PM James Complex 348
ILL350-A
Gomez Jimenez, Renso
01/13/2025 F 9:00 AM - 12:00 PM James Complex 348

This course will implement a practical workflow within a controlled space, utilizing the tools and techniques of studio photographers. Students will gain an understanding of light quality and how it relates to ideas, and the emotional depiction of a subject. Students will understand how to craft their lighting to the specific subject they are photographing. Labs will be hands-on, integrating professional studio practices for digital capture and utilizing industry-wide workflow standards related to the latest software and hardware. Additional course fee. Prerequisite: PHO 350. (3 units; Spring)

InstructorStart DateDaysTimeLocation
PHO332-A
Fouts, David Benjamin,, Sr.
01/08/2024 M 12:15 PM - 3:15 PM Adams Business Park B25
PHO332-C
Kern, Christopher Paul
01/08/2024 F 12:15 PM - 3:15 PM Adams Business Park B25
PHO332-A
Fouts, David Benjamin,, Sr.
01/13/2025 M 12:15 PM - 3:15 PM Adams Business Park B25
PHO332-B
Kern, Christopher Paul
01/13/2025 F 12:15 PM - 3:15 PM Adams Business Park B25

This experiential studio course is expected to be the culmination and synthesis of the typographical knowledge and skills acquired from the successful completion of prior courses within the major. By exploring and discussing historical and contemporary theory related to typography and design, each student will contextualize and apply critical thinking to their developing practice and conceptual interests. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM425-A
Berger, Michael
01/08/2024 Th 12:30 PM - 3:30 PM James Complex 342
GDM425-A
Berger, Michael
09/03/2024 T 4:00 PM - 7:00 PM James Complex 430

This course builds a working knowledge of the historical and contemporary illustrators and various styles and approaches to the craft. Projects will build important skills in drawing painting, color theory, storytelling and typography. (3 units; Spring)

InstructorStart DateDaysTimeLocation
ILL210-A
Ward, Nancy G.
01/08/2024 M 9:00 AM - 12:00 PM The Village at CBU ART2
ILL210-A
Ward, Nancy G.
01/13/2025 M 9:00 AM - 12:00 PM The Village at CBU ART2

This course will build a working knowledge of ideation, story building, technique and experimentation with media. Projects will build important art execution skills, as well as technical knowledge in the publishing industry. Prerequisites: ILL 210 and 350. (3 units; Fall)

InstructorStart DateDaysTimeLocation
ILL310-A
STAFF, STAFF
09/03/2024 W 9:00 AM - 12:00 PM James Complex 348

This course is an advanced digital painting methods course that moves beyond basic digital workflows and software into advanced digital illustration techniques for composition, color, contrast, and value as a means to effective storytelling. Prerequisite: GDM 235 or ILL 250. (3 units; Spring)

InstructorStart DateDaysTimeLocation
ILL350-A
Gomez Jimenez, Renso
01/08/2024 M 1:00 PM - 4:00 PM James Complex 348
ILL350-A
Gomez Jimenez, Renso
01/13/2025 F 9:00 AM - 12:00 PM James Complex 348

 

Complete three (3) additional units from the following:

This studio-based course is expected to be the culmination and synthesis of visualizing complex, integrated design systems from the skills acquired in prior courses within the major. Through key principles in visual systems design, each student will contextualize and develop strategies for managing design solutions across a variety of communication outlets. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM415-A
Berger, Michael
01/08/2024 F 8:45 AM - 11:45 AM James Complex 342
GDM415-A
Berger, Michael
09/03/2024 F 8:45 AM - 11:45 AM James Complex 342
GDM415-A
Berger, Michael
01/13/2025 F 8:45 AM - 11:45 AM James Complex 342

This experiential studio course is expected to be the culmination and synthesis of the typographical knowledge and skills acquired from the successful completion of prior courses within the major. By exploring and discussing historical and contemporary theory related to typography and design, each student will contextualize and apply critical thinking to their developing practice and conceptual interests. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM425-A
Berger, Michael
01/08/2024 Th 12:30 PM - 3:30 PM James Complex 342
GDM425-A
Berger, Michael
09/03/2024 T 4:00 PM - 7:00 PM James Complex 430

This experiential studio course is expected to be the culmination and synthesis of the creative image-making knowledge and skills acquired from the successful completion of prior courses within the major. Studio emphasis is placed on strategic and conceptual art direction for products and subjects. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM435-A
Dallas, Dirk A.
09/03/2024 F 1:15 PM - 4:15 PM James Complex 430

This upper-level course teaches advanced motion theory, as well as pipeline workflow concepts, strategies and common industry trends and practices. The emphasis is on showing the full motion design workflow in a studio-like environment from concept to final output. Prerequisite: GDM 342. (3 units; Spring, even years)

InstructorStart DateDaysTimeLocation
GDM343-A
STAFF, STAFF
09/03/2024 M 12:15 PM - 3:15 PM James Complex 332

This course teaches students the primary skills and processes used in the visual effects (VFX) industry. Students will learn basic compositing and how to integrate computer graphics and 3D components with live action in a methodology that simulates standard VFX production pipelines. Prerequisite: EGR 121 or FLP 170 or GDM 215. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM352-A
Biermann, Brett C
09/03/2024 T 12:30 PM - 3:30 PM Adams Business Park B8

This experiential learning course teaches students to develop a disciplined studio digital arts and design practice. Advanced Design Studio explores leading-edge ideas and design methodologies and directs each student to develop specific concepts, processes, and techniques in relation to their developing practice and conceptual interests. Students will develop an individualized area of research, and a directed, productive approach to studio practice. Finally this course will introduce and discuss professional practices in digital arts and design in order to prepare students for careers in design, the arts, exhibitions, graduate study, professional practices, self-promotion, or various other creative pursuits. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, 335, and either 343 or 353. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM455-A
Biermann, Brett C
09/03/2024 Th 12:30 PM - 3:30 PM Adams Business Park B8

 

Complete one of the following courses:

This course teaches students the fundamental skills and processes used in the motion design industry. Students will learn about storyboards, style frames, sound development, and rendering and they will use industry-standard time-based software such as Adobe After Effects to learn 2D animation principles. Prerequisite: DES 102. (3 units; Fall, odd years)

InstructorStart DateDaysTimeLocation
GDM342-A
STAFF, STAFF
09/03/2024 Th 12:30 PM - 3:30 PM James Complex 342

This course builds a foundation for advanced 3D environmental modeling, photorealistic rendering, stylistic shading, and effects processes. Students will build upon fundamental techniques to create professional quality imagery and motion with industry standard software such as Cinema 4D and Element 3D. Working is a typical design studio pipeline, students will work with NURBS modeling and mesh editing for hard surface and organic objects; texture mapping, special effects including effectors, dynamics, and multiple emitters; optimization techniques; and a variety of compositing methods to create both artistic works and commercial products. Prerequisite: EGR 121, FLP 170, or DES 102. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM351-A
Biermann, Brett C
09/03/2024 T 8:45 AM - 11:45 AM Adams Business Park B8
GDM351-A
Biermann, Brett C
01/13/2025 T 4:00 PM - 7:00 PM Adams Business Park

This experiential studio course is expected to be the culmination and synthesis of the creative image-making knowledge and skills acquired from the successful completion of prior courses within the major. Studio emphasis is placed on strategic and conceptual art direction for products and subjects. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM435-A
Dallas, Dirk A.
09/03/2024 F 1:15 PM - 4:15 PM James Complex 430

This course will implement a practical workflow within a controlled space, utilizing the tools and techniques of studio photographers. Students will gain an understanding of light quality and how it relates to ideas, and the emotional depiction of a subject. Students will understand how to craft their lighting to the specific subject they are photographing. Labs will be hands-on, integrating professional studio practices for digital capture and utilizing industry-wide workflow standards related to the latest software and hardware. Additional course fee. Prerequisite: PHO 350. (3 units; Spring)

InstructorStart DateDaysTimeLocation
PHO332-A
Fouts, David Benjamin,, Sr.
01/08/2024 M 12:15 PM - 3:15 PM Adams Business Park B25
PHO332-C
Kern, Christopher Paul
01/08/2024 F 12:15 PM - 3:15 PM Adams Business Park B25
PHO332-A
Fouts, David Benjamin,, Sr.
01/13/2025 M 12:15 PM - 3:15 PM Adams Business Park B25
PHO332-B
Kern, Christopher Paul
01/13/2025 F 12:15 PM - 3:15 PM Adams Business Park B25

This course presents students with the digital workflow techniques needed to produce archival photographs. File preparation, resolution selection, print-profiling, paper selection and soft-proofing techniques will be covered. Students will learn the techniques of digital color management by applying color profiles to produce archival prints for the purpose of promotional, gallery, and printed portfolios. Additional course fee. Prerequisite: GDM 235 or PHO 250. (3 units; Fall)

InstructorStart DateDaysTimeLocation
PHO350-A
Kern, Christopher Paul
09/03/2024 F 12:15 PM - 3:15 PM Adams Business Park B26

Students will be able to approach locations efficiently to determine what artificial lighting methods to introduce, to create technically refined photographs. While also introducing these techniques creatively to further demonstrate mastery of photography through the use of location lighting. Prerequisite: PHO 332. (3 units; Fall)

InstructorStart DateDaysTimeLocation
PHO432-B
Fouts, David Benjamin,, Sr.
09/03/2024 W 12:15 PM - 3:15 PM Adams Business Park B25
PHO432-A
Alva, Raymond L.
09/03/2024 M 12:15 PM - 3:15 PM Adams Business Park B25

 

Choose three (3) additional units from the following:

This studio-based course is expected to be the culmination and synthesis of visualizing complex, integrated design systems from the skills acquired in prior courses within the major. Through key principles in visual systems design, each student will contextualize and develop strategies for managing design solutions across a variety of communication outlets. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM415-A
Berger, Michael
01/08/2024 F 8:45 AM - 11:45 AM James Complex 342
GDM415-A
Berger, Michael
09/03/2024 F 8:45 AM - 11:45 AM James Complex 342
GDM415-A
Berger, Michael
01/13/2025 F 8:45 AM - 11:45 AM James Complex 342

This experiential studio course is expected to be the culmination and synthesis of the typographical knowledge and skills acquired from the successful completion of prior courses within the major. By exploring and discussing historical and contemporary theory related to typography and design, each student will contextualize and apply critical thinking to their developing practice and conceptual interests. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, and 335. (3 units; Fall/Spring)

InstructorStart DateDaysTimeLocation
GDM425-A
Berger, Michael
01/08/2024 Th 12:30 PM - 3:30 PM James Complex 342
GDM425-A
Berger, Michael
09/03/2024 T 4:00 PM - 7:00 PM James Complex 430

 

This course builds a foundation for advanced 3D environmental modeling, photorealistic rendering, stylistic shading, and effects processes. Students will build upon fundamental techniques to create professional quality imagery and motion with industry standard software such as Cinema 4D and Element 3D. Working is a typical design studio pipeline, students will work with NURBS modeling and mesh editing for hard surface and organic objects; texture mapping, special effects including effectors, dynamics, and multiple emitters; optimization techniques; and a variety of compositing methods to create both artistic works and commercial products. Prerequisite: EGR 121, FLP 170, or DES 102. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM351-A
Biermann, Brett C
09/03/2024 T 8:45 AM - 11:45 AM Adams Business Park B8
GDM351-A
Biermann, Brett C
01/13/2025 T 4:00 PM - 7:00 PM Adams Business Park

This course teaches students the primary skills and processes used in the visual effects (VFX) industry. Students will learn basic compositing and how to integrate computer graphics and 3D components with live action in a methodology that simulates standard VFX production pipelines. Prerequisite: EGR 121 or FLP 170 or GDM 215. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM352-A
Biermann, Brett C
09/03/2024 T 12:30 PM - 3:30 PM Adams Business Park B8

This course focuses on advanced 3D concept design, compositing, product design, environmental modeling, photorealistic rendering, stylistic shading, and effects processes. Students will learn advanced techniques for 3D compositing into live action videography that includes a variety of methodologies to create both artistic works and commercial products with industry standard software such as Cinema 4D, After Effects, and Premiere. Prerequisite: GDM 351. (3 units; Spring, odd years)

InstructorStart DateDaysTimeLocation

With the ubiquity of mobile devices and the mainstream adoption of wearables, there is an additive digital layer of structured data viewable in mixed reality environments such as augmented reality (AR) and virtual reality (VR). This course provides students with an overview of the history and evolution of these technologies, their convergence, and how to build basic mixed reality applications for such domains as the arts, design visualization, architecture, fashion, and other artistic and commercial use cases. Students will use industry standard programs such as Unity 3D and Snapchat Lens. Prerequisite: GDM 351. (3 units; Spring)

InstructorStart DateDaysTimeLocation
GDM354-A
Biermann, Brett C
01/08/2024 Th 4:00 PM - 7:00 PM Adams Business Park B8
GDM354-A
Biermann, Brett C
01/13/2025 Th 4:00 PM - 7:00 PM Adams Business Park B8

This experiential learning course teaches students to develop a disciplined studio digital arts and design practice. Advanced Design Studio explores leading-edge ideas and design methodologies and directs each student to develop specific concepts, processes, and techniques in relation to their developing practice and conceptual interests. Students will develop an individualized area of research, and a directed, productive approach to studio practice. Finally this course will introduce and discuss professional practices in digital arts and design in order to prepare students for careers in design, the arts, exhibitions, graduate study, professional practices, self-promotion, or various other creative pursuits. May be repeated for a maximum of six (6) units. Prerequisites: GDM 315, 325, 335, and either 343 or 353. (3 units; Fall)

InstructorStart DateDaysTimeLocation
GDM455-A
Biermann, Brett C
09/03/2024 Th 12:30 PM - 3:30 PM Adams Business Park B8